XrAugust 29, 2026

Meta Is Splitting Worlds Into a Second App, and Both Stores Already File the First One Under Adventure

By Jordan Kuo
Staff Writer, VR.org
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The Meta Horizon mobile app has been through more identities than most platforms manage in a decade. It shipped as the Oculus companion app, the thing you installed to pair a headset, cast a session and buy something on the store from your phone. It became the Meta Quest app, then the Meta Horizon app, and over the past year it absorbed Horizon Worlds as Meta pulled that product out of VR entirely. Anyone who has shipped against Meta's mobile surface has watched the SDK surface area shift underneath them at least twice.

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It is about to shift again, and this time the destination looks like a second app.

Dataminer and programmer Nori, whose finds UploadVR has been tracking through the summer, located in-development pages inside the Meta Horizon app in early August referencing a new app called Meta Horizon Create, described in the app's own strings as a place for playing, remixing and building mobile game Worlds with integrated AI tooling. The August 25 build went further and added a batch of strings describing the transition itself, including notices telling users they will need to migrate to Horizon Create in order to reach mobile games. The app carries the internal codename Eclipse.

Meta has said nothing about any of this.

The store listings already tell the story

The interesting part is that you do not need a datamining tool to see the direction of travel. Both store listings are public, and both were updated within the past week.

The Google Play listing for Meta Horizon, showing five phone screenshots, a section headed About this game, an Adventure category tag and a number four top free adventure badge
Screenshot: Google Play listing for Meta Horizon, captured August 29, 2026

On Google Play, Meta Horizon sits at 4.5 stars across 147,000 reviews with more than ten million downloads, last updated August 24. It is badged "#4 top free adventure" and filed under Adventure, which means Google's own layout renders the section heading as "About this game" rather than "About this app." The description that follows never uses the words VR, headset or Quest. It opens with an invitation to jump into hundreds of free multiplayer games, then covers avatars, quests, leaderboards and sharing clips with friends. The similar titles Google surfaces underneath are Ingress and Goose Goose Duck.

The iOS listing is the same picture with a useful extra data point. Meta Horizon App is on version 386.0, released four days ago, which puts it on August 25 and corroborates the build date on those migration strings without having to take anyone's word for it. Category: Adventure. Seller: Meta Platforms, Inc. Size: 516.6 MB.

The App Store information panel for Meta Horizon listing the seller as Meta Platforms, the category as Adventure and the size as 516.6 MB
Screenshot: Apple App Store listing for Meta Horizon, captured August 29, 2026

The companion app for a virtual reality headset is now categorized, by Meta's own submission on both platforms, as an adventure game.

What splitting it actually buys them

There is a coherent product argument here, and it is worth separating from the emotional reaction, which for most people who spent 2022 building for Horizon Worlds is not going to be a warm one.

An app that is simultaneously a device management tool, a store client, a media library, a social graph and a mobile games platform is an app with an incoherent first-run experience and an install base that wants five different things from the same icon. Splitting creation and mobile Worlds into Horizon Create leaves the original app free to be what its store category now says it is, while giving the creation tooling a surface where the primary user is someone building rather than someone pairing a headset. Roblox has run essentially this split for years, with Roblox Studio as a separate product, and nobody finds it confusing.

The AI tooling in those strings is the part worth watching for anyone building on the platform. Meta has been consistent, across the XR Operator tooling that lets an agent drive a Quest build and the generative pipeline it keeps demoing at Connect, that its bet on user-generated content runs through model-assisted creation rather than through a conventional editor with a steeper curve. Horizon Create looks like where that thesis gets its own front door.

The caveats worth keeping

Strings in a build are evidence of intent, not of a shipping date. Pre-release names change routinely, and Horizon Create may reach the store under something else again. Eclipse is the internal codename, not a name Meta has used publicly, and neither string is a commitment to ship. Meta has also reversed course on Horizon Worlds before, most memorably when a shutdown announcement was walked back inside 48 hours after the backlash and then, a few months later, executed anyway on June 15.

Connect is close, and it would be an unusual choice to seed migration notices into a production build in August without something to announce in the autumn. Developers with anything invested in mobile Worlds should assume a migration is coming and should read those strings as the closest thing to a roadmap Meta has offered on this product in months. Which, given the past year, is genuinely more than usual.

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