XR / Extended Reality

Extended reality encompasses VR, AR, and everything in between. Platform launches, industry analysis, developer ecosystems, and the convergence of immersive technologies. Android XR, WebXR, mixed reality headsets, and cross-platform frameworks all fall under this umbrella.

Most Popular XR Headsets & Glasses
Full headset buyer's guide
Samsung Galaxy XRNew

Samsung Galaxy XR

$1,799

Google and Samsung's flagship Android XR headset, with eye tracking, hand tracking, and Gemini-powered spatial AI.

Apple Vision Pro (M5)Premium

Apple Vision Pro (M5)

$3,499

The most advanced spatial computer, now faster with the M5 chip and the visionOS ecosystem.

Meta Quest 3 (512GB)Editor's Pick

Meta Quest 3 (512GB)

$599

The standalone mixed reality headset most people should buy. Great passthrough and the deepest content library.

VR.org Originals
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VR.org OriginalhardwareBy Alex Reeves
HTC's $499 Vive Eagle Went on Sale in the US Today With Three of Ten Configurations in Stock
HTC published US store listings for the Vive Eagle on September 3 at $499. Three configurations are buyable, seven say Coming Soon, and the 90 language translation in the marketing is the paid tier, not the two years of VIVE AI Plus that ships in the box.
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VR.org OriginalhardwareBy Alex Reeves
Bigscreen Cut $60 Off the Beyond 2 by Changing Which Cushion Is in the Box
Beyond 2 now starts at $959 and Beyond 2e at $1,159, down $60 each. The headset price did not move. The standard configuration swapped a $120 cushion built from a 3D face scan for a $60 universal one.
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VR.org OriginalgamingBy Evan Marcus
Gunman Contracts Set Its Own Launch Date, and It Is September 10
The Half-Life: Alyx mod turned commercial shooter was going to launch the day Valve shipped the Steam Frame. Its Steam page now reads September 10, and the developer says the timing is his own.
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VR.org OriginalenterpriseBy Sam Whitfield
FIBA Licensed a Class of Media Rights That Did Not Exist Four Years Ago
FIBA's August 26 release hands L1VE a three-year exclusive on immersive live rights across the 3x3 World Tour, Women's Series and World Cup. It names the competitions and the capture technology, and no fee, no headset and no ticket price.
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VR.org OriginalhardwareBy Jordan Kuo
Meta Documented a 240Hz Quest 3, Then Told Developers Not to Require It
Meta's developer documentation now lists Quest 3 as accepting any integer refresh rate from 72 Hz through 207 Hz, with 240 Hz sitting behind developer mode and display scaling. The same page tells developers not to make an extended rate a requirement.
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VR.org OriginalgamingBy Evan Marcus
The Part of VR That Is Actually Growing Is the Part You Have to Leave the House For
Zero Latency puts Jumanji into more than 150 venues in December while Schell Games runs its first layoffs and Pico cancels its own event. The out-of-home side of VR is growing, and a closure this month shows how fragile that growth still is.
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VR.org OriginalxrBy Jordan Kuo
Meta Is Splitting Worlds Into a Second App, and Both Stores Already File the First One Under Adventure
Strings in the August 25 Meta Horizon build point to a separate app codenamed Eclipse, pre-release name Horizon Create. Check the store listings and the direction is already visible: category Adventure, no mention of a headset anywhere.
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VR.org OriginalhardwareBy Alex Reeves
Jack Dorsey, Who Once Compared VR to WALL-E, Calls Bigscreen Beyond 2 "Very Impressive"
Dorsey posted two words at a Bigscreen Beyond 2 link card on Friday morning and drew 176,000 views. In 2023 he compared VR's trajectory to the hovering recliners in WALL-E, and his objection then was never about specs.
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