XR / Extended Reality

Extended reality encompasses VR, AR, and everything in between. Platform launches, industry analysis, developer ecosystems, and the convergence of immersive technologies. Android XR, WebXR, mixed reality headsets, and cross-platform frameworks all fall under this umbrella.

Most Popular XR Headsets & Glasses
Full headset buyer's guide →
Samsung Galaxy XRNew

Samsung Galaxy XR

$1,799

Google and Samsung's flagship Android XR headset, with eye tracking, hand tracking, and Gemini-powered spatial AI.

Apple Vision Pro (M5)Premium

Apple Vision Pro (M5)

$3,499

The most advanced spatial computer, now faster with the M5 chip and the visionOS ecosystem.

Meta Quest 3 (512GB)Editor's Pick

Meta Quest 3 (512GB)

$599

The standalone mixed reality headset most people should buy. Great passthrough and the deepest content library.

VR.org Originals
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VR.org OriginalarBy Jordan Kuo
Google Play Now Takes Apps for Audio Glasses, on the Phone Track, With Samsung's Pair Reportedly Due in Mid-December
Google's Android XR docs now open Play distribution to audio glasses through the ordinary mobile release track, with a Differentiated for Glasses badge and strict camera rules. The libraries behind that badge are still alpha, and ChosunBiz has Samsung's first pair selling in mid-December.
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VR.org OriginalarBy Sam Whitfield
Wyden and Markey Gave Meta Until November 25 to Answer Nine Questions About Its Camera Glasses
A letter dated October 28 asks Mark Zuckerberg for the human rights analysis Meta says preceded Ray-Ban Stories, its contractor and AI training arrangements for camera glasses footage, and whether captured bystanders can have their data deleted. Meta has until November 25, 2026 to answer.
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VR.org OriginalxrBy Evan Marcus
This Week in VR: Valve Says Sorry in Seoul, Titanfall 2 VR Gets Multiplayer, and XREAL Refunds the People Who Paid First
A Valve employee said sorry to VR developers in Seoul over the Steam Frame's price, Meta tied new VR hardware to major breakthroughs, and XREAL cut AURA to $1,099 with refunds for anyone who paid more. Two senators gave Meta until November 25 to answer for its camera glasses, and the Titanfall 2 VR mod opened a multiplayer beta.
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VR.org OriginalhardwareBy Alex Reeves
XREAL Cut AURA to $1,099, and Its Earliest Buyers Get $180 or $200 Back
AURA went on sale October 28 at $1,099, $180 under the $1,279 XREAL set on October 7, as a launch offer running through December. Anyone who paid in full at the old price before October 28 gets the difference back, $180 or $200 by model, with refunds expected to start within 30 days.
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VR.org OriginalhardwareBy Evan Marcus
Valve Apologized to VR Developers in Seoul Over What the Steam Frame Costs
At a private night for Korean indie studios in Seoul on October 27, Valve's Tom Giardino said a considerable number of Steam Frame owners use it as a screen for flat games, that memory prices kept the Frame's price higher than Valve wanted, and, in Inven's Korean report, that he was sorry to VR developers.
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VR.org OriginalhardwareBy Alex Reeves
"We Will Look Into This": Valve Answered a Steam Frame Disc Drive Request With Three Kernel Config Lines
A Steam forum post on October 18 asked why the Steam Frame cannot read an external disc drive. A Valve developer replied the next afternoon, and under nine minutes later a commit in the Frame's kernel source turned on CONFIG_CDROM, BLK_DEV_SR and CHR_DEV_SG.
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VR.org OriginalsoftwareBy Nina Castillo
PICO Put Its XR SDK Behind Ten AI Coding Assistants, and the Whole Install Is One npm Line
ByteDance's PICO has been publishing an Apache-2.0 plugin marketplace for AI coding agents since June, and since September it reaches ten assistant hosts. A separate Unity package gives agents ten MCP tools inside the Unity editor.
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VR.org OriginalxrBy Jordan Kuo
Meta Now Ships VR Hardware Only on 'Major Breakthroughs,' Leaving Quest 3 and 3S as the Build Target With No End Date
On Meta's October 21 earnings call, Zuckerberg said new VR devices will ship only when Meta has a major breakthrough, as lower Quest sales pulled Reality Labs revenue down 6 percent to $443 million. For developers, Quest 3 and 3S become an open-ended target, and Meta VR Glasses are the one new profile to plan for.
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