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View all originals →xrJordan
Meta Now Ships VR Hardware Only on 'Major Breakthroughs,' Leaving Quest 3 and 3S as the Build Target With No End Date
On Meta's October 21 earnings call, Zuckerberg said new VR devices will ship only when Meta has a major breakthrough, as lower Quest sales pulled Reality Labs revenue down 6 percent to $443 million. For developers, Quest 3 and 3S become an open-ended target, and Meta VR Glasses are the one new profile to plan for.
Jordan KuoOct 26
gamingEvan
Zero Caliber 2 Lands on PS VR2 November 5 at Native 90fps, Missing Its October Window
XREAL Games dated the PS VR2 port of Zero Caliber 2 Remastered for November 5, with native 90fps, headset haptics, adaptive triggers and bHaptics support at launch. A VR Games Showcase teaser had pointed at October, and Sony's own store page still lists the release date as to be determined.
Evan MarcusOct 24
hardwareAlex
Vector Gear's $650 Andromeda Got 2160x2160 Panels and an 85Wh Cell Three Days Into Its Kickstarter
Walker Industries moved the $650 Andromeda from 1600x1600 to 2160x2160 panels and from a 45Wh to an 85Wh cell at the same price, upgrading existing backers automatically. The campaign stood just under 24 percent of the way to its $150,000 goal on October 24, with delivery estimated for May 2027.
Alex ReevesOct 24
softwareNina
Sixteen Meshes and 512 Instructions: VRChat's Face Tracking Moved Into the SDK
VRChat's Open Beta client and Avatars SDK 3.10.6-beta.1 put face tracking inside the Avatar Descriptor, with Unified Expressions keys, Auto-Fill blendshape mapping and up to 16 meshes. Synced face data no longer spends your custom parameter budget, and VRCFaceTracking's latest beta feeds it over OSC.
Nina CastilloOct 24
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