Software

Platforms, apps, developer tools, and the software ecosystem powering virtual and augmented reality. Horizon OS, Android XR, visionOS 27 and SteamOS on the Steam Frame, social VR platforms, creative tools and enterprise applications all land here, along with the SDK releases and platform policy changes that decide what developers can ship.

Most Popular VR Apps & Utilities
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Virtual DesktopEditor's Pick

Virtual Desktop

$19.99

The single most important app for any Quest owner with a gaming PC. Streams your entire desktop and SteamVR library into the headset wirelessly, with remarkably low latency.

VRChat

VRChat

Free

The largest social VR platform. Build a custom avatar and explore thousands of community-built worlds across Quest, PC VR, and now mobile. Free to play.

Immersed

Immersed

Free

Turns your headset into a multi-monitor workstation with up to five virtual screens and passthrough so you can still see your keyboard. A remote-work favorite, with a free tier plus paid plans.

VR.org Originals
All originals →
VR.org OriginalarBy Jordan Kuo
Three Tiers of Meta Glasses, and a Wearables Toolkit That Still Cannot Publish to the Public
Connect split Meta's glasses into no camera (Ray-Ban Meta Audio, $349), camera (Gen 3, $449) and display (Ray-Ban Display, now in five more countries). The Wearables Device Access Toolkit supports none of the new pairs yet, and publishing is still closed with 2026 almost over.
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VR.org OriginalgamingBy Evan Marcus
Thirteen Screenshots, None From a Headset: Demeo's D&D Game Just Reached Xbox
Twilight's End launched today at $9.99, only the host needs to own it, and Battlemarked landed on Xbox the same morning. Every screenshot on its Steam page shows the flat version, and both platforms it has added since launch have no headset.
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VR.org OriginalhardwareBy Alex Reeves
Valve's First Steam Frame Update Makes the Headset Charge Faster While It Sleeps
SteamOS 0.3.0 is the Steam Frame's first public update since the September 14 launch. Twelve lines, led by substantially faster charging while the headset sleeps, a fix for the garbled microphone bug, and a Playable tier rule that no longer demands 1440p.
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VR.org OriginalsoftwareBy Jordan Kuo
Mixed Reality Link Now Puts Your Meta Avatar in the Windows Camera List
Mixed Reality Link 26.9105.9070.0 gives Windows three new capture devices from a Quest 3 or 3S: the headset microphone, a passthrough camera, and a Meta avatar camera that Horizon OS already offered its own Android apps. It lands as support for the last Windows Mixed Reality headsets runs out in November.
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VR.org OriginalgamingBy Nina Castillo
I Am Your Beast VR Kept the Gunfights and Left the Tree Climbing on the Thumbstick
Flat2VR Spark's port of Strange Scaffold's revenge shooter reached Steam on September 17 at $22.99. The no-reload gunplay made the jump to VR. The tree climbing and the story interludes did not, and without its rank gates the campaign runs under an hour.
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VR.org OriginalxrBy Jordan Kuo
Eleven Years of Codec Avatars Research Is Reportedly Getting a Live Keynote Slot
Zuckerberg and Bosworth are reportedly set to demo a hologram-like call on Project Phoenix at Connect. The Hologram Calling framework already landed in Horizon OS, which is the part that decides whether developers ever get to call it.
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VR.org OriginalhardwareBy Nina Castillo
How to Sign Up for a Steam Frame Before Thursday's 10 AM Cutoff
Steam Frame signups close Thursday, September 17 at 10 AM Pacific. Who qualifies, how the shuffle and 72-hour purchase window work, and what to decide before checkout.
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VR.org OriginalxrBy Jordan Kuo
Steam Frame Leaves Color Passthrough to a $149 Arcturus Camera That Valve's Developer Docs Never Mention
Valve's launch-day accessory list puts full color passthrough in a $149 Arcturus Vision Camera under a new Steam Frame Compatible mark, while its Steamworks engine guides say nothing about passthrough at all.
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