Gaming

VR gaming news, reviews, and analysis. From AAA launches and indie gems to game showcases and studio announcements, we cover the games that make VR worth owning. Our team tracks releases across Quest, PSVR2, SteamVR, and every major platform so you never miss what's next.

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VR.org OriginalsoftwareBy Nina Castillo
Discord Just Landed on Quest for Real. It Quietly Fixes VR's Most Annoying Social Problem.
After years of clunky workarounds, Discord released an official native app for Meta Quest today, free on the Horizon Store. The headline feature is not voice or video. It is the ability to pin a Discord call in your playspace while you play anything else.
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VR.org OriginalgamingBy Evan Marcus
We Are Halfway Through 2026. These Are the VR Games That Actually Mattered.
The first half of 2026 is officially in the books, and it was a genuinely strong six months to own a headset. From a PCVR survival masterpiece to two puzzle legends reborn on PSVR2, here are the VR games that earned my time, and yours.
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VR.org OriginalgamingBy Evan Marcus
A 'Made for Meta' VR Treadmill Just Launched at $2,595. I Want to Believe.
Virtuix just launched Omni One for Quest, the first VR treadmill ever to earn Meta's official 'Made for Meta' certification. At $2,595 it is not the device that fixes VR locomotion at scale, but it is the moment a critical door for VR peripherals finally opened.
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VR.org OriginalxrBy Jordan Kuo
Demeo Is Now the Glue Holding XR's Splintered Ecosystem Together
Resolution Games quietly turned its tabletop dungeon crawler into the first XR title that runs across all six major headset platforms, and the Xreal Aura addition makes Android XR a first-class citizen in the lobby.
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VR.org OriginalgamingBy Evan Marcus
VR Is the Perfect Horror Machine. Here Is Why Nothing Else Comes Close.
Horror is the one genre virtual reality does better than any medium ever invented, and 2026 is proving it. From the summer showcase reveals to the games that players literally cannot finish, here is why VR turns fear into something your body cannot argue with.
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VR.org OriginalxrBy Sam Whitfield
This Week in VR: A Stacked Game Showcase, Steam Machine Pricing, and Android XR's Midterm Grade
After last week's AWE frenzy, this week settled into substance: a strong VR Games Showcase, confirmed Steam Machine pricing that hints at the Steam Frame's launch, a clever performance update, and a mid-year reckoning for Android XR. Here is what mattered.
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VR.org OriginalhardwareBy Alex Reeves
Steam Machine Lands at $1,049 on June 30, and It Just Set the Price Ceiling for Steam Frame
Valve confirmed the Steam Machine starts at $1,049 and ships June 30, with the pre-order lottery closing today. The number nobody loves tells us almost everything about what Steam Frame will cost.
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VR.org OriginalsoftwareBy Jordan Kuo
Application SpaceWarp Is VR's Cleverest Performance Trick. Unity Just Made It Work With Your Menus.
Unity's latest Android XR update expands Application SpaceWarp support to include standard UI and text. It is a small line in a changelog that points at one of the most important performance tricks in mobile VR. Here is how SpaceWarp actually works, and why it matters.
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