Great on Frame: Every Steam Frame Verified Game, Tracked

Last updated: August 10, 2026

Part of our Steam Frame hub. For the launch picture, see the release date tracker and price tracker.

Great on Frame is Valve's curated Steam section for games certified to run well on the Steam Frame headset, the VR sibling of the Great on Deck label that shaped Steam Deck buying for four years. The page went live in mid July 2026 with eight titles and reported 65 matches on August 10, a roughly eightfold increase in under a month. Most of that growth is flatscreen catalog games rather than native VR, and Valve's own The Lab lost its certification along the way. This page tracks the confirmed titles, what the certification actually requires, and every change as Valve fills the shelves ahead of launch.

Valve Steam Frame standalone VR headset shown at a three-quarter angle with the Valve logo on the head strap
Image: Valve

The Great on Frame list, and how fast it grew

Valve's page reported 65 matches on August 10, 2026. It launched with five titles the week of July 13, reached eight within a day, sat around 42 by late July, passed 50 on August 3, and is at 65 now. The filter panel on Valve's page breaks the catalog down as 40 Action, 32 Adventure, 24 Casual, 16 Simulation, and 8 RPG titles, with games counted in more than one genre.

Valve does not publish a plain-text index of the catalog, and the storefront grid loads in pages, so the table below covers the titles VR.org has individually confirmed rather than all 65. The remainder are being added as they are verified.

GameDeveloperTypeListedStatus
The LabValveVRJul 13, 2026Unsupported
Aperture Hand LabValveVRJul 13, 2026Verified
Portal 2ValveFlatscreenJul 13, 2026Verified
Into BlackThe Binary MillVRJul 13, 2026Verified
Titan IslesPsytec GamesVRJul 13, 2026Verified
UnderdogsOne HamsaVRJul 14, 2026Verified
Ancient DungeonEric ThullenVRJul 14, 2026Verified
Slots & DiapersIndependentFlatscreenJul 14, 2026Verified
Half-Life 2: VR ModSource VR Mod TeamVRAug 6, 2026Verified
SUPERHOT VRSUPERHOT TeamVRBy Aug 10, 2026Verified
Arizona Sunshine VR RemakeVertigo GamesVRBy Aug 10, 2026Verified
Arizona Sunshine VR 2Vertigo GamesVRBy Aug 10, 2026Verified
Deadly DeliveryFlat Head StudioVRBy Aug 10, 2026Verified
Escape SimulatorPine StudioFlatscreenBy Aug 10, 2026Verified
BalatroLocalThunkFlatscreenBy Aug 10, 2026Verified
Hollow Knight: SilksongTeam CherryFlatscreenBy Aug 10, 2026Verified
HadesSupergiant GamesFlatscreenBy Aug 10, 2026Verified
Hades IISupergiant GamesFlatscreenBy Aug 10, 2026Verified
CupheadStudio MDHRFlatscreenBy Aug 10, 2026Verified
BrotatoBlobfishFlatscreenBy Aug 10, 2026Verified
RACCOIN: Coin Pusher RoguelikeDoraccoonFlatscreenBy Aug 10, 2026Verified

Confirmed games on Valve's Great on Frame page, oldest listing first. Dates are when VR.org first observed the title. VR titles must hold 72 fps at 1728x1728 on-device; flatscreen titles need 720p at 30 FPS with full controller support.

The LabValve's 2016 VR minigame collection was one of the first titles certified, then cut from category 3 to Unsupported on July 29 and moved onto an ARM64 Proton runtime on August 5. Valve's own VR showcase currently fails the bar a free Half-Life 2 mod cleared.
Aperture Hand LabThe 2019 hand-interaction demo built to show off Index controller finger tracking, recertified for the Frame's controllers.
Portal 2Not a VR game at all. Its badge covers standalone flatscreen play on-device through Proton, with full Frame controller support.
Into BlackThe cave-diving VR adventure was one of the first third-party games certified, a strong pick for showing off on-device rendering.
Titan IslesA VR adventure from the studio behind Windlands, a series practically built on smooth locomotion holding a high frame rate.
UnderdogsThe physical mech brawler is one of the most demanding arm-workout games in VR, which makes holding the certification target through a full match a real statement.
Ancient DungeonThe solo-developed voxel roguelite that punches far above its weight. A natural fit for standalone hardware.
Slots & DiapersLike Portal 2, a flatscreen title. Its inclusion signals Valve wants the Frame judged as a general Steam machine, not only a VR headset.
Half-Life 2: VR ModA free community mod, not a Valve product, and the highest-profile title on the list. It cleared certification the same week Valve's own The Lab lost it.
SUPERHOT VRThe time-moves-when-you-move shooter is stylized enough to hold frame rate on mobile silicon, which is why it has shipped on essentially every standalone headset.
Arizona Sunshine VR RemakeThe 2023 rebuild of the zombie shooter, already tuned for standalone hardware once before.
Arizona Sunshine VR 2The sequel joining its predecessor means Vertigo certified a back catalog rather than a single showcase title.
Deadly DeliveryA smaller independent VR title, the kind of listing that suggests certification is now open to studios without a Valve relationship.
Escape SimulatorShips with a VR mode, but its badge covers on-device flatscreen play. Its sequel entered open beta this month.
BalatroThe poker roguelike runs on a toaster, so certifying it is less a performance claim than a statement that the Frame is a place you play normal Steam games.
Hollow Knight: SilksongOne of the biggest flatscreen releases of the past year appearing here matters more for the Frame's positioning than any VR title on the list.
HadesA Deck Verified staple making the same jump, which is roughly how Valve ran the Steam Deck catalog playbook.
Hades IIThe sequel certified alongside the original.
CupheadHand-drawn 2D that has never been demanding, and a familiar name on a shelf Valve needs to look stocked.
BrotatoA cheap, short-session arena roguelite, the exact profile of a game people actually play on portable hardware.
RACCOIN: Coin Pusher RoguelikeA 2026 release rather than a back-catalog port, which suggests new games are now certifying at launch.
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What the badge actually certifies

Great on Frame is the shop window for the Steam Frame Verified program Valve announced at GDC 2026, though the bar has moved since. A standalone VR title has to hold at least 72 frames per second at 1728x1728 per eye on the headset's Snapdragon 8 Gen 3. Valve originally set that number at 90 and revised the published requirement down without an announcement. Rendering below 1440x1440 fails outright and earns an Unsupported badge. The reasoning behind having a floor at all is physiological rather than cosmetic: on a Steam Deck a frame dip is an annoyance, but in a headset it is a fast route to motion sickness. The badge is Valve personally vouching that a game will not make you queasy.

Flatscreen games have their own track: at least 720p at 30 FPS on-device, a working default control scheme, and full support for the Frame controllers, which put a D-pad on the left hand and face buttons on the right precisely so they can double as a gamepad. Streamed PC VR content is exempt from all of it, because performance over the 6GHz dongle depends on the PC doing the rendering.

Why this list is worth tracking

Deck Verified quietly became one of the most influential systems Valve ever shipped. It changed the performance targets developers aimed at and changed what people bought, because a green checkmark on a store page moves units. Valve is now running the same play for VR, a category that has always struggled to tell newcomers which of its thousands of titles are actually worth buying. We covered why the page's existence is itself a launch signal: Valve does not build customer-facing storefront sections for products it plans to sell next year.

The growth rate of this list is also the best public proxy for launch timing. The Frame has no first-party launch game, so the certified catalog is the launch lineup. Eight titles was not a lineup. Sixty-five is the beginning of one, and the shape of it is the interesting part: most of the growth has come from flatscreen catalog games like Balatro, Cuphead, and Hollow Knight: Silksong rather than native VR. Valve appears to be stocking the Frame the way it stocked the Steam Deck, with the VR list as the smaller specialty shelf inside a general Steam machine.

The awkward detail in the current list is that Valve's own The Lab is no longer on it. The 2016 showcase was certified on July 13, cut to Unsupported on July 29 and moved to an ARM64 Proton runtime on August 5. In the same stretch a free community mod, Half-Life 2: VR Mod, cleared certification. Whatever the badge measures, it is not measuring who made the game.

List changelog

Every change to the Great on Frame catalog since the page appeared, newest first.

Aug 10, 2026Valve's page reports 65 matches, up from eight on July 17. The filter panel breaks down to 40 Action, 32 Adventure, 24 Casual, 16 Simulation, and 8 RPG titles. Flatscreen catalog games now outnumber native VR ones.
Aug 6, 2026Half-Life 2: VR Mod certified, the first community mod on the list and the highest-profile title on it.
Aug 5, 2026The Lab moved onto an ARM64 Proton runtime, a week after losing its certification.
Aug 3, 2026Road to VR counted more than 50 games and apps on the page.
Jul 29, 2026The Lab downgraded from category 3 to Unsupported, making Valve's own VR showcase the most prominent failure on its own list.
Jul 28, 2026Outside counts put the list at roughly 42 titles, up from eight in under two weeks.
Jul 14, 2026Underdogs, Ancient Dungeon, and Slots & Diapers added, bringing the list to eight.
Jul 13, 2026Great on Frame page discovered live on Steam with five titles: Portal 2, The Lab, Aperture Hand Lab, Into Black, and Titan Isles.

Frequently asked questions

What is Great on Frame?

Great on Frame is a curated Steam storefront section, live at store.steampowered.com/greatonframe, that collects every game certified to run well on the Steam Frame, Valve's upcoming standalone VR headset. It is the VR sibling of Great on Deck, the label that told Steam Deck buyers which games would actually play well on the hardware.

Which games are Great on Frame right now?

Valve's page reported 65 matches on August 10, 2026, up from eight on July 17. Confirmed entries include Half-Life 2: VR Mod, SUPERHOT VR, Arizona Sunshine VR Remake and VR 2, Into Black, Titan Isles, Underdogs, Ancient Dungeon, and Deadly Delivery on the VR side, plus flatscreen titles including Portal 2, Balatro, Hollow Knight: Silksong, Hades, Hades II, Cuphead, Brotato, and Escape Simulator. Flatscreen catalog games now outnumber native VR ones. Valve's own The Lab was downgraded to Unsupported on July 29.

What does Steam Frame Verified require?

Standalone VR titles must hold at least 72 fps at 1728x1728 per eye during normal play, and anything rendering below 1440x1440 is marked Unsupported outright. Valve announced a 90 FPS target at GDC 2026 but quietly revised the published requirement down to 72 fps. Standalone flatscreen titles need at least 720p at 30 FPS with full Steam Frame controller support and a working default configuration. The badge is a recommendation rather than a gate.

Why are flatscreen games like Portal 2 on a VR headset list?

The Steam Frame runs SteamOS and plays regular Steam games on-device through Proton, displayed on a virtual screen, with controllers that double as a gamepad. Certifying flatscreen titles signals that Valve wants the Frame treated as a portable Steam machine that also does VR, not a VR-only device.

Do streamed PC VR games need the Great on Frame badge?

No. The certification applies to games running on the headset itself. Anything streamed from a gaming PC over the Frame's dedicated 6GHz wireless dongle is exempt, because performance there depends on your PC, not the headset.

When does the Steam Frame come out?

Valve has confirmed summer 2026 but has not named a day or a price as of August 10, 2026. The Great on Frame catalog growing from eight titles to 65 in under a month is the strongest launch signal on the board; storefront shelves fill weeks before a product ships, not quarters. Our Steam Frame hub tracks every release date and price signal.