HardwareJuly 27, 2026

Immersed Says Visor Is Nearly Here Again. The Price Goes Up on Friday.

By Evan Marcus
Co-Founder, VR.org
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I keep a folder in my email called "someday." It is almost entirely preorder receipts. A controller from 2017 that arrived two years late and died in a month, a pair of AR glasses that never arrived at all, and a long tail of polite update emails explaining why the thing I already paid for is still not a thing I own.

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Immersed's Visor would be in that folder if I had ordered one. Over the weekend the company emailed its preorder customers to say it is "locking in shipping timelines," with a fuller update on the production ramp promised for next month. Road to VR reported the email on Sunday.

Immersed Visor headset render showing the slim visor form factor and tethered battery cable
Image: Immersed (press render)

Preorders for Visor opened in September 2023. The original target was some time in 2024.

What "locking in" actually means this week

The update itself is a promise of an update. That is not nothing after the last two years of near silence, but it is worth being precise about what was and was not said: no ship date for the Standard 4K edition, no unit count, no photos of a production line. Founder's Edition buyers were told their headsets ship roughly six months ahead of the standard model, which reads as near-term, though near-term has been the answer since March 2025, when Immersed said Founder's units were a month or two out and then walked it back.

What did come with a hard date is the price. After July 31, the Standard 4K Edition preorder goes from $500 to $700 and the Founder's Edition goes from $600 to $800. Immersed pointed at the global component crunch, specifically RAM and storage, as the reason.

That part I believe. Alex covered Qualcomm's double-digit chip price increase landing September 1 earlier today, and memory pricing has been ugly across the entire industry for months. A small hardware company absorbing that on a device it has not manufactured at scale yet is a genuinely brutal position. I am not going to pretend the excuse is invented.

The deadline is the part that bothers me.

A price increase with a countdown is a sales tactic

Put yourself in the position of someone who has been waiting since 2023. You have three days to decide whether to pay more later or lock in a lower price now on a headset with no ship date, from a company whose last four timelines all moved. That is not a component-cost update. That is a Friday deadline attached to a maybe, and it converts your patience into leverage.

The subscription structure does not help. Visor has always been sold with a plan attached, currently $40 a month for 24 months or $60 a month for 12, bundling access to Immersed's Curator AI assistant. I have a consistent position on this and I am going to keep repeating it: a subscription should charge you for something that costs the company money every month. Servers and bandwidth. When Meta tried to put a $20 monthly fee on a feature that runs locally on the glasses themselves, I said so, and the company backed off two days later. A monthly fee attached to hardware you have not received yet sits in an even stranger place.

Immersed Visor Founder's Edition shown in several colorways, front view
Image: Immersed (press render)

The comparison Immersed cannot escape

Bigscreen announced a slim PC VR headset, missed dates, took criticism, and then cleared its entire Beyond 2 backlog in May. Pimax, a company with its own long history of slipped ship dates, told Alex in July that every Dream Air preorder would be out the door by August. Both of those companies did the unglamorous thing, which is ship units to the people who paid, and then talk about it.

Visor's spec sheet is still genuinely appealing on paper. Snapdragon XR2+ Gen 2, dual 4K microOLED displays, eye and hand tracking, color passthrough, under 200 grams with an external battery good for about three hours, and support for Windows, Mac and Linux, which almost nobody else bothers with. As a virtual-monitor machine for people who work on a laptop in hotel rooms, it is aimed at a real need that Apple charges $3,499 to address badly.

But three years in, no independent reviewer has had a production unit. There has been no teardown, no side-by-side latency test, no report from somebody who wore it for a full workday and then wrote down what was annoying. The only sustained hands-on impressions have come from prototypes at events, and they were mixed.

What I would do

Wait. If you already have an order in, sit tight and see what the August update contains, because a company that is genuinely three weeks from mass production usually has photographs of the line and a factory partner it is willing to name. If you do not have an order in, the $200 you save by beating Friday is not worth converting into a deposit on a headset nobody outside the company has reviewed.

I want to be wrong about this. Immersed is chasing something I actually care about, which is a lightweight headset that makes a laptop feel like a three-monitor desk, and there is not a lot of competition for that job at any price. I was skeptical of the Steam Frame's odds in this market and then talked myself into rooting for it, so I am capable of coming around.

Ship one to a reviewer who is not on your payroll. That is all it takes. Until then, "locking in shipping timelines" is a sentence about sentences, and the folder in my inbox is full of those.

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